
Hit someone in the leg and it suddenly goes limp, the victim grabbing hold of the wound. It's not just the usual running about that's done well, but mostly when people get shot.

As a contrast, the animation is utterly superb. Anything less than a P3/450 and the draw distance will be almost unacceptably low, with bits and pieces popping up out of thin air, which becomes very noticeable when you're zooming in on a distant sentry with the binoculars.

Although the textures are excellent, the smoke effects look primitive and the trees look decidedly 2D, but for some reason it's very processor intensive. What isn't so good, especially for those with a lust for eye-candy, is that the graphics are disappointingly spartan.
